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  • Civilization 2 download windows 10 free



    If you haven't played Sid Meier's Civilization II or want to try this strategy video game, download it now for free! Published in by Infogrames Europe. If you haven't played Civilization II: Multiplayer Gold Edition or want to try this strategy video game, download it now for free!

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    Civilization 2 Free Download Full PC Game | Latest Version Torrent



    If you haven't played Civilization II: Multiplayer Gold Edition or want to try this strategy video game, download it now for free! Download Age of Civilizations II for Windows & read reviews. A classic strategy wargame for fans!. Download full Civilization 2: Download ( MB); Download + Fantastic Worlds Addon ( MB); Multiplayer Gold Edition ( MB); bit Windows.

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    Civilization 2 download windows 10 free



    If you build powerful armies, they will probably keep their distance. If you concentrate on education, they will threaten you because their people will become jealous. The number of advancements for your civilization is also very impressive: 80 plus. Advancements range from horseback riding or literacy to mobile warfare or computers.

    Another great feature is when you reach certain advancements your civilization can begin building a particular Wonder of the World, all of which have significant impacts. Isaac Newton's college doubles a city's science output while the Statue of Liberty allows you to select any government at any time. Each Wonder of the World has its own video and, in many cases, full-motion video. Running a civilization is a lot of work. Each city must be managed individually, although they all contribute to the civilization.

    Changing governments also keeps the game fresh, as each government is viewed differently by the population. Moving around the map is very easy -- simply use the arrow keys. The battles occur as one piece moves into a square occupied by the enemy.

    The game's objective is to "Build an empire to stand the test of time". This second chapter, build natively for Windows, runs perfectly on modern computers. Note: this game has been tested on Windows 10 and it works. Just launch "civ2. The first time you lauch it, it's possible that you will be asked to install Direct Play. Just confirm and wait until Direct Play it's installed, after that, the game will work. Oct update: We just added an additional version that includes videos. TXT to install the codes required to see the videos.

    I am impressed and VERY thankful that there are people like you with a coding background that can keep these games running! I opened on WIN10 with no issues.

    I had previously been opening a browser-based version of the game to run but stopped working. The browser version didn't have the music and videos. I bought my cope of this game in and I think I haven't watched the opening movie in over 25 years! So, thanks again!

    Civilization Must Rank As One Of the best games of all time - the strategy game to end all strategy games, I think someone called it when it first appeared. Luckily it wasn't, otherwise we would have missed out on playing all of those other top games -the entire Sim series, for instance, and all those lovely hexy wargames like Panzer General.

    But that's another story. Until yesterday just three games in my sad, wizened little life had managed to keep me up past 4am: Dungeon Master on the Atari st back when pc games were still a huge joke. Civilization and Doom. But now the total has gone up to four - Civilization 2 has just joined the others with a cracking up-till-five debut. Die-hard Civ fans will be pleased to hear that Civilization 2 is basically an enhanced version of the first game.

    There's the same detailed gameplay and still endless opportunities for trying out different strategies. Combat has been tightened up and new units, advances and wonders introduced, so that players of the original will have plenty to learn. But the most obvious change is one of perspective - everything in the Civ world is now completely three-dimensional.

    Perhaps the biggest disappointment is that network play won't be included; this is because MicroProse are about to launch Civnet, a network-play version of the original. However, whether a network-ready Civ 2 will appear is unclear at the moment. Anyway, on to the 3D perspective. After many hours of play I'm not totally convinced that it works, especially when you're in a complex situation with units all over the place.

    It is surprisingly easy to mislay units, particularly if the terrain they're on is varied or forested and one or two of your units have previously been fortified. Towards the end of a hard game, I found myself wishing that I could switch back to the old 2D mode just to check that I'd done everything I could to prepare an attack.

    There's a neat but rather slow zoom option should you get bogged down, but it can be a nuisance when things start to get tense. And naturally enough, if you zoom in too close you won't see the full picture; zoom out too far and you get a green and blue blur. The other improvement to the interface is the ability to open more than one window at a time.

    Although multiple windows can get in the way they're also handy, especially if you're fighting or developing things on two fronts.

    Now whatever all of those peace-loving pacifists say, the world was undeniably built on blood and guts. I'm glad that so far it hasn't been my blood and guts, but you know what I mean.

    Sooner or later everything comes down to combat and somebody has to get blown away or skewered or atomised, depending on the efficiency of the era.

    This is the basis of the world as we know it, Jim, and it's the only really tasty strategy in Civilization anyway. Everyone knows that there's no fun to be had learning your alphabet, so why pretend otherwise? But I digress. Civilization 2 has a good number of enhanced combat rules, not least of which is the concept of hit points.

    Every unit has a certain number of hit points that represent the damage it can sustain before it's totally wiped out. For example, a unit with one hit point can take ten blasts before it becomes, well, an ex-unit, while the unit's firepower represents the amount of damage it causes each time it strikes the target. The individual units have a shield next to them, representing the tribe by colour and relative strength the strength bar along the top.

    When two units meet in combat, they slug it out until one or the other is finished off. The point to note is here is that this means you can win Pyrrhic victories -a win that leaves your triumphant unit as badly damaged as your vanquished opponents and generally means that your crew can be picked off by anything that happens to pass along.

    On the other hand, the new rules also have the effect of emphasising the difference between units at different technological levels by smoothing out the extremes of the probability table - no longer can a band of musketeers get lucky and destroy an armoured division, for example. You can repair any damaged units by skipping one or more turns. It all takes less time if you're in a city, and should it happen to have special facilities such as say, ports, barracks or airports, the units can be 'healed' in one go.

    And other combat factors have been updated, too. Chariots are weaker while legions are stronger, and musketeers and riflemen have improved defence values.

    Some units also have boosted firepower or defence in given circumstances, such as when partisans attack non-combat units or fighters attack helicopters. Shore bombardments have substantially reduced effectiveness. To go with the enhanced combat rules there are dozens of extra unit types. On land these include elephants, archers, pikemen, crusaders and fanatics; as you then go forward in time the list extends to dragoons and cavalry, to partisans, alpine troops who have high movement capabilities , marines, paras and artillery.

    Incidentally, the previous artillery have now become howitzers. In the air you can take your pick from stealth fighters and bombers, cruise missiles and helicopters; in the water there are galleons, destroyers and Aegis anti-air cruisers. And all of these are in addition to the units in the original game, so you have plenty of choice.

    If you've found your settlers a bit lazy, try out the engineers - they work twice as fast and can even transform terrain. Oodles of city improvements have been added, from airports and antiaircraft missiles to sewers, supermarkets and superhighways.

    The latter can be used to change government quickly, without the need for normal prerequisites. This becomes absolutely vital when you're a democracy with a heavy-handed senate breathing down your neck. I wonder if President Clinton was in on the development of this? Some far-reaching changes have been made to the governments, and to the monarchy in particular. You can now support the first three units in each city without wasting shields, making monarchy much more desirable. And there's one new form of government: Fundamentalism.

    I'm afraid I don't know what it's like in real life, but in Civ 2 gameplay terms it eliminates all happiness problems if you take it in tablet form and boosts revenue at the expense of scientific research.

    You'll also find that a lot of minor rule changes and enhancements have been made. Many of these don't seem to matter that much on the face of it but turn out to be rather useful. Two settler or engineer units can halve the time that it takes to do something, and if you disband a unit in a city you get half the build cost back in city funds shields.

    This makes it more sensible to 'cash in' older units for modern ones, as well as discouraging players from making up armies from, say, a combination of medieval archers, Napoleonic riflemen and modern day tanks. On the other hand though, you pay a significant penalty for switching production of something half way through. City walls are now a lot more useful in that they are cheaper and no longer require maintenance. And to reflect the importance of river transport to early civilizations, you can move your ground units along rivers just as if they were on roads.

    Another important rule change is one that allows units to remain within three spaces of a friendly city without causing unrest under democracy or the Republic government types. One of the weakest areas in the first ; Civilization game was diplomacy, which was pretty well non-existent. Apparently the computer opponents were supposed to act intelligently, blit you'd have been hard pushed to find an example of it.

    MicroProse make the same claims this time round, but happily there's some evidence to back it up. For a start, all the diplomatic niceties that make the world go round have been turned into hard and fast rules. In the main this means that when you double-cross someone, it's remembered. You can be as aggressive as you like and still have a spotless diplomatic record, but do the dirty and nobody will talk to you - and if they do, they're likely to give you the same lousy treatment that you've been guilty of dishing out.

    But if you have a good excuse for breaking a treaty - other powers spying on you or stealing your technology, for example -this diplomatic 'penalty' is lowered. If civilization rather than conquest is your aim, then this all adds up to a much better game. It means you have more chance to make it all the way into space without invading your neighbour because you can forge very strong peace agreements and alliances.

    But there's still all those lovely military units to play with Incidentally, it's unsurprising that moving into a neighbouring city area can be interpreted as a hostile act, but doing so can land you in a very strange situation. Sometimes you can't actually see the city in question if you haven't been out and discovered it yet, but you will still receive warnings about getting too close to it.

    I'm going to say it again: I'm not at all convinced about the 3D interface. At times the perspective is just too damn cluttered - an option to switch back to the old overhead view is badly needed. On the other hand though, there's nothing much else I've seen that I don't agree with. The drop-down menus and the look and feel of Civilization 2 are much the same and all the changes to the units and rules are well worthwhile.

    Overall then, Civilization 2 is a bloody good game and I'm happy to say that MicroProse have struck exactly the right balance. The changes implemented aren't just there purely for the sake of things, and underneath its sparkly new 3D exterior, it's still Civilization. The only surprising thing about the game is that it took so long to get here. Shall you direct the Mongol hordes to the gates of Rome, or will you lead mankind in its dream of colonising the distant stars?

    Either way you're going to get a headache and a bloody nose on the road. To help all of you blood-thirsty despots and enlightened saints, we've pulled together years of empire building and cunning tricks to help you connive and cheat your way right to the top.

    No matter how you intend to pursue your final goal, first you need to get your civilisation up. In the early years it's a wise strategy to avoid producing soldiers and armaments, and concentrate instead in creating settlers who can build productive cities.

    Let your motto be "Go forth and multiply". While your settlers get on with all that baby making and ditch digging, use one simple warrior to scout as far and as fast as possible in the search for those huts which contain hidden goodies. In most cases this action will gain you additional tribes who can move even further and faster to aid you in the quest for early advances. This second chapter, build natively for Windows, run dead on fashionable computers.

    Note: this game has been tested on Windows ten and it works. Oct update: we have a tendency to simply intercalary a further version that features videos. TXT to put in the codes needed to envision the videos. Your social group starts with a Settlers unit and has no info concerning the surrounding region.



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    5 comment
    Arazragore post a comment:

    Jul 26,  · Currently there are downloads for Civilization II in the Collection. Last updated on July 26, To view files in a specific category (mods, scenarios, maps, . Dec 04,  · Download Civilization Revolution 2 on Windows 7, 8, 10 with BlueStacks and add incredible power-ups to your forces, by reuniting advantages like the Keymapping tool, the Combo Key macro feature and the Multi-Instance mode. All of that with the possibility of playing with the big screen of your PC, and the mouse and keyboard to help you achieve /5.





    Grogis post a comment:

    Dec 04,  · Download Civilization Revolution 2 on Windows 7, 8, 10 with BlueStacks and add incredible power-ups to your forces, by reuniting advantages like the Keymapping tool, the Combo Key macro feature and the Multi-Instance mode. All of that with the possibility of playing with the big screen of your PC, and the mouse and keyboard to help you achieve /5. Feb 11,  · Download ; Download Sid Meier's Civilization II for Windows. Game: Sid Meier's Civilization II: Size: Mb: GamesNostalgia is a free site maintained by volunteers. Help us keep the site alive with a donation. Money will be used the pay the costs of the servers and improve the service On Windows 7 these games normally run without. Here is the video game “Sid Meier's Civilization”! Released in on DOS, it's still available and playable with some tinkering. It's a strategy game, set in a managerial, turn-based and 4x themes and it was released on Mac, Windows 3.x, Amiga and Atari ST as well/5().%





    Akitaur post a comment:

    Microprose added a certain level of detail and realism to negotiation and other areas that were somewhat neglected in downlowd original game. Unski Tunkio 0 point.





    Malabei post a comment:

    If you haven't played Civilization II: Multiplayer Gold Edition or want to try this strategy video game, download it now for free! Download full Civilization 2: Download ( MB); Download + Fantastic Worlds Addon ( MB); Multiplayer Gold Edition ( MB); bit Windows. How To Start Civilization 2 Download Windows 10 Free For Pc Game 1. Click on the “Download” button. 2. Open the Installer, Click Next, and.





    Mikami post a comment:

    Dec 04,  · Download Age of Civilizations II on Windows 7, 8, 10 and rely on incredible features to make your dominance quicker and easier. Take full control of your steps and movements using the Keymapping tool to customize your entire set of commands, or even chose a pre-set scheme, if /5(K).